Made for Micro Jam 64

Theme: Mountains
Prerequisite: Fog hides the path
Time limit: 48h

A girl from a human village drank something she shouldn't have, and now there is magic loose in her body. Windermere, on the far side of the mountains, is the only place nearby where a anyone knows how to fix this. So she climbs.

Everything on the mountain changes her. The dead, the foxes, the harpies and the trees each leave their mark on her legs, arms, body and head.
By the time you arrive you will not be what you were.

How to play

* Arrow keys or WASD to step. On a phone, tap where you want to go. Time only moves when you do.

* Walk into a creature to strike it. Nothing on the mountain dies; you only buy room.

* The short way through every maze is marked, and everything dangerous lives on it. The long way round is safe and slow, and the head clock is always running.

* Four pie charts: stepping on things fills the legs, striking fills the arms, being attacked fills the body, time spent fills the head. When one type reaches half of a pie, that part becomes transforms, giving bonuses.

* Heads come with a debuff and a buff. Arms change what a strike does. Legs change what a step does.

* Two parts of the same creature and they won't chase you anymore. All four parts of the same creature and you're one of them now.

* R to restart at any time.


The Mountain


* The Graveyard: graves show the shortest way, but the open behind you and the dead get up. 

* The Shrine: the fox trail is the way through, but the foxes patrol it.

* The Crags: harpies fly over everything and land beside you before they strike. Shadows near the boulders are the only place they can't reach.

* The Grove: dormant trees wake when you tread their roots, and send roots down any straight line they can see you along.

* You start at one end or the other, and the middle two come in either order.


Notes



* Everything is generated at runtime: the mazes, the fog, the pixel disintegration and reassembly effects, and the sound effects. The music is the night theme from Compromised Investigator, six stems playing in sync.

* Set in the world of the Compromise. She may turn up in Compromised Investigator one day, as whatever the Officer decided she was.

Any feedback is very much welcome!

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