Quick prototype launched!
I made and extra effort to make the two simple cases in the game polished enough to release a simple 1 day prototype.
Each case can be Adjudicated in 3 separate ways, giving different rewards.
However, the Items aren't drawn yet, and the reputations and triggers won't have an effect this early so the only reward of achieving alternative adjudications is that you get to hear different complaints from the involved parties.
Characters in this prototype:
Case status (green: in this version, yellow: done but needs polish, orange: needs some work, red: not even started):
The content of the prototype is honestly barely a few minutes if you skip through everything. But the codebase is now ready and should be robust enough to handle all of the additional complexities brought by the branching narratives that start from Day 2.
Files
Adjudicator of Compromise v0.32.0
A balancing act between many factions and creatures of Windermere
Status | In development |
Author | CompromiseDev |
Genre | Interactive Fiction, Visual Novel |
Tags | Detective, Fantasy, Meaningful Choices, Mystery, Pixel Art, Story Rich, Unity |
Languages | English |
More posts
- AoC v0.30.0 - Ripples from the Bloodstained Boulevard60 days ago
- AoC v0.21.1 - The Archive Book67 days ago
- AoC v0.20.0 - Expansion and Upgrades73 days ago
- AoC v0.19.2 - Items and NewspaperArchive83 days ago
- AoC v0.19.0 - Mourning Melodies and an Office redraw86 days ago
- AoC v0.18.2 AutoSave Unlocks, Fonts, and Mild Suffering89 days ago
- Adjudicator of Compromise v0.1891 days ago
- Day 1 case added, many fixes and additions98 days ago
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