AoC v0.18.2 AutoSave Unlocks, Fonts, and Mild Suffering


This update adds an autosave system for unlocks, a new font, and a few related UI changes.
Unlock AutoSaves
Unlocking anything is still very difficult in this build as there aren't enough cases yet, so I at least wanted you to keep the unlocks if you ever managed to get them. Version 0.18.2 introduces an autosave system specifically for unlocks. When you unlock something, it is now saved and should remain between sessions.
There’s also a “Reset Unlocks” button in the Main Menu for players who want to start over.
Testing this system involved intentionally triggering GameOvers and replaying unlock conditions multiple times on the live build was a sufficiently tedious experience.
Unlock Text in Main Menu
Unlock now gets highlighted in main menu after a Game Over.
I've also changed the font in the whole game, which ended up being quite a tedious undertaking as you can surely imagine.
Files
Adjudicator of Compromise v0.21.0
A balancing act between many factions and creatures of Windermere
Status | In development |
Author | CompromiseDev |
Genre | Interactive Fiction, Visual Novel |
Tags | Detective, Fantasy, Meaningful Choices, Mystery, Pixel Art, Story Rich, Unity |
Languages | English |
More posts
- AoC v0.20.0 - Expansion and Upgrades3 days ago
- AoC v0.19.2 - Items and NewspaperArchive13 days ago
- AoC v0.19.0 - Mourning Melodies and an Office redraw17 days ago
- Adjudicator of Compromise v0.1822 days ago
- Day 1 case added, many fixes and additions28 days ago
- Quick prototype launched!32 days ago
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