Adjudicator of Compromise v0.18
Adjudicator of Compromise v0.18
This release adds enough content that I dare call this a game. A tiny game for now but it's now more than just a prototype.
The 0.18 means that we are 0.02 away from fully implementing the current planned scope of the game for Day 2.
The gameplay already bleeds into Day 3, but there are two more cases for Day 2 that have not been added.
Now, lets go through the things that have been added.
Case: Bloodstained Boulevard
Start of another major plotline.
The case features our scheming Vampire and the brash Werewolf.
Case: Bloodstained Boulevard
Continuation of a major plotline. The case features a random Rat and a confused Priest.
Many sprites have been reworked:

There are now enough cases so that you can reach warnings:
And even few Game Overs:
(there are barely enough ways to lose enough reputation to get a GameOver yet so that requires some RNG at the moment)
GameOvers unlock various ways to ease the game by providing tools to track your effects on the world.
For now you can only unlock the Scales of the Compromise:
Files
Adjudicator of Compromise v0.21.0
A balancing act between many factions and creatures of Windermere
Status | In development |
Author | CompromiseDev |
Genre | Interactive Fiction, Visual Novel |
Tags | Detective, Fantasy, Meaningful Choices, Mystery, Pixel Art, Story Rich, Unity |
Languages | English |
More posts
- AoC v0.20.0 - Expansion and Upgrades3 days ago
- AoC v0.19.2 - Items and NewspaperArchive13 days ago
- AoC v0.19.0 - Mourning Melodies and an Office redraw17 days ago
- AoC v0.18.2 AutoSave Unlocks, Fonts, and Mild Suffering19 days ago
- Day 1 case added, many fixes and additions28 days ago
- Quick prototype launched!32 days ago
Leave a comment
Log in with itch.io to leave a comment.